Clicker
Blind but deafeningly aware, the Clicker hunts by sound in a world gone silent.
The Clicker represents the second stage of Cordyceps brain infection, marking the point where the fungal overgrowth completely encases the host's face and eyes. Unlike the initial Runners who retain some human agility and awareness, Clickers are blind but possess hyper-acute hearing, relying on echolocation to navigate their decaying surroundings. They serve as a primary environmental hazard in the post-outbreak world, often found lurking in darkened corners or urban ruins where they can ambush survivors with terrifying speed.
- Infection Stage
- Stage Two
- Primary Sense
- Hearing (Echolocation)
- Mobility
- Bipedal and Agile
- Weakness
- Headshots, Explosives, Fire
- First Appearance
- The Last of Us (2013)
Lore & Background
Despite their blindness and loss of higher cognitive function, Clickers retain a predatory instinct that makes them far more dangerous than the initial Runners. They can move with surprising speed when they detect movement or noise, often lunging from shadows with bone-crushing force. The fungus has also strengthened their jaw muscles, allowing them to bite through heavy clothing and flesh with ease. In the wild, they are known to congregate in groups, creating a cacophony of clicks that can alert other infected types to a survivor's presence.
In Their Own Story
The silence of the abandoned subway station was broken only by the rhythmic, wet clicking echoing from the darkness ahead. Ellie held her breath, pressing her back against the cold tile wall as Joel signaled for them to stop. A figure emerged from the shadows, its face a grotesque mask of hardened fungus, tilting its head toward their footsteps. The creature let out another sharp click, its body tensing like a coiled spring. It hadn't seen them yet, but it was listening, and in this world, being heard meant death.
Reader's Guide
The Cordyceps infection progresses through distinct biological stages that transform humans into infected creatures. Stage One, known as Runners, occurs shortly after exposure; these hosts retain human mobility and sight but suffer from extreme aggression and hallucinations. As the fungal mass grows over the face and eyes, the host enters Stage Two, becoming a Clicker. Blindness forces reliance on echolocation, while the hardened fungal shell provides significant protection. Stage Three evolves into Bloaters, where the fungus consumes the host's body entirely, creating massive, armored behemoths capable of launching spore clouds. Stage Four includes Stalkers and Shamblers, which exhibit unique adaptations like camouflage or extreme resilience to fire. The scientific consensus suggests that the mutated Cordyceps strain bypasses human immune defenses rapidly, rewriting neural pathways to prioritize fungal propagation over host survival. Survivors must navigate these stages carefully, as each type presents unique tactical challenges. Clickers require stealth and silence to avoid detection, while Bloaters demand heavy firepower or explosives. Understanding the lifecycle of the infection is crucial for any hope of navigating the ruins of civilization.
Did You Know?
- The clicking sound is a result of air passing through the hardened fungal casing on the host's face, not vocal cords.
- Clickers are completely blind and rely entirely on echolocation to hunt survivors in dark environments.
- Despite their size, Clickers can move surprisingly fast when they detect a noise source within range.
- Headshots are equally lethal to Clickers and Runners on lower difficulties; the fungal overgrowth does not act as armor reducing bullet damage to the head.
More in Infection & Cordyceps
Elsewhere in the The Last of Us universe
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